4.739.156
4.262
4.739.156
4.262
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Primeiro envio: 08 de Outubro de 2016
Último envio: há 9 dias atrás
Último download: há 5 segundos atrás
All Versions
12.736 Comentários
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
Primeiro envio: 08 de Outubro de 2016
Último envio: há 9 dias atrás
Último download: há 5 segundos atrás
Enhanced Native Trainer: Update 56.0
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added a 'Menu Scrolling' option.
Fixed:
* Improved the 'Fuel Consumption' feature. You can rebind the jerrycan hotkey now (update your ent-config.xml file).
* Fixed a nasty bug in the 'Use Phone While On Bike' feature.
* Fixed a tiny bug in the 'Super Jump' option.
* Fixed some nasty bugs in the 'Can Run In Apartments' option. It didn't work properly if the player was wanted.
Contributions wholly thanks to Miku2177:-
Added:
* Updated the 8/2 control scheme. Modified the navigation controls for keys 8 and 2. Holding down 8 or 2 now auto-scrolls to the next page. Continuous page scrolling is now enabled by holding 8 or 2, with full cyclic navigation between pages.
Fixed:
* Adjusted the title position & aligned the title and items.
* Optimized Sucking Grenades and Gravity Gun message prompts. Fixed Sucking Grenades flashing bug & fixed prompt conflict (notification messages kept appearing when they shouldn't).
Contributions wholly thanks to Lucienlmy:-
Added:
* Added a GitHubAction to compile ENT on the repo whenever a change is pushed to main.
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
after loading screen its goes to black screen and then i see this notification, after i press okay the game run normaly CORE: An exception occurred while executing 'EnhancedNativeTrainer.asi', id 4
Exception addr 0x00007FFCC2D507C7 is EnhancedNativeTrainer.asi+0x00AD07C7
Last called native 0x0000000000000000
i play on gta v enhanced version 1.0.813.11 how do ai fix it ?
@Clovissss
ENT is for Legacy only. The source is available if you want to port it to Enhanced though.
@Rawo OpenVHook is a thing but some features (like DX overlays) just don't work and need to be implemented. It's open source so there's a backup in case AB can no longer update SHV but it's needing some work to get to the same quality as his scripthook.
@Zemanez Hey, thanks for reply, i did not know that, does it work as of today with the new gta patch?
@Rawo To be honest I haven't used it in around a year but it may require some memory patterns to be updated to work (as R* changed up their pipeline/compiler when Enhanced released) but once that's done it should.
Patterns will definitely have to be updated if you wanted to use it in Enhanced as it was designed for Legacy.
The NEW Version 56 STILL doesn't support the Enhanced version of GTA 5!!!! :-(
doesn't support last version 814.9
Yes when I use it and select my PED but I can't use anything that was originally available in the game like a drink machine etc always prompts me that I don't have money to use this machine in fact I have money when I switch to the protagonist everything is fine I need to get an explanation how to fix it
When can we expect support for the enhanced version of GTA 5?
@Clovissss I get the same message, is it best to go to an older version of the game?
EnhancedNativeTrainer.asi - this ASI plugin does not claim to support game build 3258 same with 3095, anyone know what version this can work with
Hey, I just updated the scripthookV for the legacy game and when I tried opening the enhanced Native trainer menu my game froze and crash, without any error notifications. I came to here and saw there was a new update so I downloaded it hoping that would fix it but it didn't. I've tried multiple things to fix it but it keeps crashing, can anyone help me?
@deesmack it does! just download (Latest to oldest) and test the versions until it works. They go all the way back to the year 2020 which one of them will fall under your version of GTA V you have. I love this Trainer and have been using it for ever on all my Legacy GTA V versions. This just will not work with the new GTA V Enhanced versions.
@J-Glenn64 cool thanks I will try that, i tried a few version on my fivem server and it gave that error on most versions,i will keep trying
@J-Glenn64 Ah yeh sorry maybe I didnt specify,But im using it on my fivem server, it works great on legacy
@liuyu2255565 Only three main protagonists (Michael, Franklin and Trevor) are allowed to use money in the game. Your custom ped won't. It can't be fixed by ENT. Try to find a separate mod.
yo, kinda need help, when i download any mod menu/trainer to GTA5, (both Legacy and Enhanced) i cant save my game and progress, can someone help? how to fix it?
Thanks
@Slash_Alex Yes, this error has existed for a long time. I can't find any related modules. It seems that there is no related module. This is not only limited to the beverage machine but also all the items that the game could use.
@deesmack I'm not a fan of FiveM. I don't use it because I have problems with the mods I use not working. So I removed it and stopped using it and now ALL my mods work just fine in GTA V Legacy (v3411 / 1.70) Just so you know... This trainer DOES NOT WORK with GTA V Enhanced!!!
@Zemanez Hi! I used your trainer the whole time I played GTA, and I was upset to find out it didn't work in Enhanced.
I'm going to port this trainer. Could you tell me what level the trainer accesses the game at? Does it access the game through Script Hook V (natives), or does it access the game directly through memory (direct pointers, signatures, custom structures, etc.)?